"The ray-tracing capabilities of NVIDIA RTX™ help artists push the boundaries of content creation. Arnold GPU is now available and we’re excited to see how our users will take advantage of the unprecedented rendering speeds and amazing efficiency."
Chris Vienneau, Senior Director of Media and Entertainment Products, Autodesk
"Cinesite was proud to be an early partner with NVIDIA on the RTX platform, but we never expected results this dramatic. We can iterate faster, more frequently, and with higher quality. This will completely change how our artists work."
Michele Sciolette, CTO, Cinesite
"One of the biggest challenges in virtual production is achieving physically accurate lighting in real time. RTX enables real-time ray tracing within our Genesis platform, making photorealism possible for the first time ever live on set."
Francesco Giordana, Realtime Software Architect, MPC Film